cache
This commit is contained in:
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b2fdb364bf
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13
.idea/.idea.Zerolauncher/.idea/.gitignore
vendored
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13
.idea/.idea.Zerolauncher/.idea/.gitignore
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# 默认忽略的文件
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/shelf/
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/workspace.xml
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# Rider 忽略的文件
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/modules.xml
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/contentModel.xml
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/projectSettingsUpdater.xml
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/.idea.Zerolauncher.iml
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# 基于编辑器的 HTTP 客户端请求
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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4
.idea/.idea.Zerolauncher/.idea/encodings.xml
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4
.idea/.idea.Zerolauncher/.idea/encodings.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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8
.idea/.idea.Zerolauncher/.idea/indexLayout.xml
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8
.idea/.idea.Zerolauncher/.idea/indexLayout.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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6
.idea/.idea.Zerolauncher/.idea/vcs.xml
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6
.idea/.idea.Zerolauncher/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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</component>
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</project>
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200
clean_up_code.patch
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200
clean_up_code.patch
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Subject: [PATCH] clean up code
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---
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Index: Manager/WebApiManager.cs
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IDEA additional info:
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Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
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<+>UTF-8
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===================================================================
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diff --git a/Manager/WebApiManager.cs b/Manager/WebApiManager.cs
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--- a/Manager/WebApiManager.cs (revision 5129f68dadfebc3477fa29452cc914fcbcbb0106)
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+++ b/Manager/WebApiManager.cs (revision cc94e7fcc8edfcb500c176ec8e111d0f8ca98866)
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@@ -4,23 +4,23 @@
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using System.Text;
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namespace Zerolauncher.Manager
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{
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- internal class WebApiManager
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+ internal static class WebApiManager
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{
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- static HttpListener listener = new HttpListener();
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- static CancellationTokenSource cts = new CancellationTokenSource();
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+ static readonly HttpListener Listener = new HttpListener();
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+ static readonly CancellationTokenSource Cts = new CancellationTokenSource();
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public static async Task StartListener()
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{
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- listener.Prefixes.Add("http://127.0.0.1:7233/");
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- listener.Start();
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+ Listener.Prefixes.Add("http://127.0.0.1:7233/");
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+ Listener.Start();
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Trace.WriteLine("Listening...");
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- while (!cts.Token.IsCancellationRequested)
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+ while (!Cts.Token.IsCancellationRequested)
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{
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- HttpListenerContext context = await listener.GetContextAsync();
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- HttpListenerRequest request = context.Request;
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- HttpListenerResponse response = context.Response;
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+ var context = await Listener.GetContextAsync();
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+ var request = context.Request;
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+ var response = context.Response;
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var raw = request.RawUrl;
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- ResponesBody? rb = null;
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+ ResponseBody? rb = null;
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if (raw != null && raw.Contains("?"))
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{
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var lines = raw.Split("?");
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@@ -34,121 +34,79 @@
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switch (lines[0])
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{
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case "/CloseGame":
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- {
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- if (EngineManager.ExitGame(acc))
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- {
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- rb = new ResponesBody(1, 0, $"Account [{nick}] successful to close.");
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- }
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- else
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- {
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- rb = new ResponesBody($"Account [{nick}] is unluacher.");
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- break;
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- }
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- }
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+ {
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+ rb = EngineManager.ExitGame(acc) ? new ResponseBody(1, 0, $"Account [{nick}] successful to close.") : new ResponseBody($"Account [{nick}] is unluacher.");
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+ }
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break;
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case "/ToNormalSize":
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- {
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- switch (EngineManager.TurnGameSizeNormal(acc))
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- {
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- case 2:
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- rb = new ResponesBody(1, 0, $"Account [{nick}] now is normal size.");
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- break;
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- case 1:
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- rb = new ResponesBody(0, 0, $"Account [{nick}] is loading, please wait.");
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- break;
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- case 0:
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- rb = new ResponesBody($"Account [{nick}] is unluacher.");
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- break;
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- }
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- }
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+ {
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+ rb = EngineManager.TurnGameSizeNormal(acc) switch
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+ {
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+ 2 => new ResponseBody(1, 0, $"Account [{nick}] now is normal size."),
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+ 1 => new ResponseBody(0, 0, $"Account [{nick}] is loading, please wait."),
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+ 0 => new ResponseBody($"Account [{nick}] is unluacher."),
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+ _ => rb
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+ };
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+ }
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break;
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case "/ToMiniSize":
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- {
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- switch (EngineManager.TurnGameSizeMini(acc))
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- {
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- case 2:
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- rb = new ResponesBody(1, 0, $"Account [{nick}] now is mini size.");
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- break;
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- case 1:
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- rb = new ResponesBody(0, 0, $"Account [{nick}] is loading, please wait.");
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- break;
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- case 0:
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- rb = new ResponesBody($"Account [{nick}] is unluacher.");
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- break;
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- }
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- }
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+ {
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+ rb = EngineManager.TurnGameSizeMini(acc) switch
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+ {
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+ 2 => new ResponseBody(1, 0, $"Account [{nick}] now is mini size."),
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+ 1 => new ResponseBody(0, 0, $"Account [{nick}] is loading, please wait."),
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+ 0 => new ResponseBody($"Account [{nick}] is unluacher."),
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+ _ => rb
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+ };
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+ }
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break;
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case "/LoginGame":
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{
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if (EngineManager.CreateGame(acc))
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{
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- rb = new ResponesBody(0, 0, $"Account [{nick}] successful to start.");
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+ rb = new ResponseBody(0, 0, $"Account [{nick}] successful to start.");
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}
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else
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{
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- int hwnd = EngineManager.CheckGameState(acc);
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- if (hwnd <= 0)
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- {
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- rb = new ResponesBody(0, 0, $"Account [{nick}] is loading, please wait.");
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- }
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- else
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- {
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- rb = new ResponesBody(1, hwnd, $"Account [{nick}] now is running.");
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- }
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+ var hwnd = EngineManager.CheckGameState(acc);
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+ rb = hwnd <= 0 ? new ResponseBody(0, 0, $"Account [{nick}] is loading, please wait.") : new ResponseBody(1, hwnd, $"Account [{nick}] now is running.");
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}
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}
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break;
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default:
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- rb = new ResponesBody($"commad [{lines[0]}] undefind.");
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+ rb = new ResponseBody($"commad [{lines[0]}] undefind.");
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break;
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}
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}
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else
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{
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- rb = new ResponesBody($"Account [{nick}] undefind.");
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+ rb = new ResponseBody($"Account [{nick}] undefind.");
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}
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}
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else
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{
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- rb = new ResponesBody("args is missing.");
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+ rb = new ResponseBody("args is missing.");
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}
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}
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- if (rb == null)
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- {
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- rb = new ResponesBody();
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- }
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- byte[] buffer = Encoding.UTF8.GetBytes(rb.Encode());
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+ rb ??= new ResponseBody();
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+ var buffer = Encoding.UTF8.GetBytes(rb.Encode());
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response.ContentLength64 = buffer.Length;
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- Stream output = response.OutputStream;
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+ var output = response.OutputStream;
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await output.WriteAsync(buffer, 0, buffer.Length);
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output.Close();
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}
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- listener.Stop();
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+ Listener.Stop();
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}
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- public static void StopListener() { cts.Cancel(); }
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+ public static void StopListener() { Cts.Cancel(); }
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}
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- class ResponesBody
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+ class ResponseBody(int status = -1, int hwnd = 0, string message = "Hello, World!")
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{
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- public int status;
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- public int hwnd;
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- public string message;
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-
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- public ResponesBody(string message)
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+ public ResponseBody(string message) : this(-1, 0, message)
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{
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- this.status = -1;
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- this.hwnd = 0;
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- this.message = message;
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- }
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-
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- public ResponesBody(int status=-1, int hwnd=0, string message= "Hello, World!")
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- {
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- this.status = status;
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- this.hwnd = hwnd;
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- this.message = message;
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}
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public string Encode()
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