修复新账号系统的问题,禁用自动更新

This commit is contained in:
1415ddfer 2025-02-28 00:17:12 +08:00
parent e92c497407
commit afe8d53638
8 changed files with 138 additions and 186 deletions

View File

@ -33,7 +33,7 @@ namespace Zerolauncher
{
var member = new MemberControl();
member.memberId = i++;
member.text.Content = ServicesStaticInfo.ServicesShortName[account.providerId] + "-" + account.nickName;
member.text.Content = ServicesStaticInfo.ServicesShortName[account.ProviderId] + "-" + account.nickName;
mLayout.Children.Add(member);
}
if (i ==0)
@ -52,7 +52,7 @@ namespace Zerolauncher
{
var member = new MemberControl();
member.memberId = i++;
member.text.Content = ServicesStaticInfo.ServicesShortName[account.providerId] + "-" + account.nickName;
member.text.Content = ServicesStaticInfo.ServicesShortName[account.ProviderId] + "-" + account.nickName;
mLayout.Children.Add(member);
}
}

View File

@ -1,5 +1,6 @@

using System.Diagnostics;
using System.Windows.Input;
namespace Zerolauncher.Manager
{
@ -25,9 +26,12 @@ namespace Zerolauncher.Manager
public static void ChangeTeam(int index)
{
_teamId = TeamManager.Index2Key(index);
_teamId = AccountData.TeamIndex;
AccountData.TeamIndex = _teamId;
TeamName = GroupsData.Data[_teamId];
if (!AccountData.Data.ContainsKey(_teamId))
AccountData.Data.Add(_teamId, []);
AccountsList = AccountData.Data[_teamId];
DataStreamNew.Save();
}
public static void SaveEdit()
@ -38,7 +42,7 @@ namespace Zerolauncher.Manager
public static bool AddAccount(AccountNew account)
{
account.groupId = _teamId;
account.GroupId = _teamId;
AccountData.AddAccount(account);
DataStreamNew.Save();
@ -48,7 +52,7 @@ namespace Zerolauncher.Manager
public static bool AddAccounts(AccountNew account)
{
account.groupId = _teamId;
account.GroupId = _teamId;
AccountData.AddAccount(account);
return true;
}
@ -113,7 +117,8 @@ namespace Zerolauncher.Manager
public static void AddTeam(string teamName)
{
GroupsData.Data.Add(GroupsData.Data.Keys.LastOrDefault() + 1, teamName);
var key = GroupsData.Data.Keys.LastOrDefault() + 1;
GroupsData.Data.Add(key, teamName);
DataStreamNew.Save();
}

View File

@ -1,67 +1,75 @@
using System.Diagnostics;
using System.Buffers;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
namespace Zerolauncher.Manager
{
enum NameSpace
{
Accounts,
Groups,
ecs,
None
}
static class DataStreamNew
class DiyWriteSteamer()
{
private const string path = "users.data";
static byte[] key = [9, 5, 33, 64, 99, 200, 66, 77];
static int hearder_version = 20240531;
ArrayBufferWriter<byte> data = new();
static void InitHandle(NameSpace ns, DataItem item)
public void WriteInt(int value)
{
switch (ns)
{
case NameSpace.Accounts:
AccountData.Init(item);
break;
case NameSpace.Groups:
GroupsData.Init(item);
break;
}
data.Write(BitConverter.GetBytes(value));
}
static DataItem[] GetAllData() { return [GroupsData.Out(), AccountData.Out()]; }
public void WriteString(string value)
{
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(value);
WriteInt(bytes.Length);
data.Write(bytes);
}
public byte[] GetBytes() => data.WrittenSpan.ToArray();
}
class DiyReader(byte[] data, int _offset=0)
{
public int ReadInt()
{
_offset += 4;
return BitConverter.ToInt32(data, _offset - 4);
}
public string ReadStr()
{
int lenght = ReadInt();
_offset += lenght;
return System.Text.Encoding.UTF8.GetString(data, _offset - lenght, lenght);
}
}
internal static class DataStreamNew
{
private const string Path = "users.data";
private static readonly byte[] Key = [9, 5, 33, 64, 99, 200, 66, 77];
private const int HeaderVersion = 20240531;
public static void Load()
{
if (File.Exists(path))
if (File.Exists(Path))
{
byte[] byteArray;
using (FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read))
using (var fs = new FileStream(Path, FileMode.Open, FileAccess.Read))
{
byteArray = new byte[fs.Length];
fs.Read(byteArray, 0, byteArray.Length);
fs.ReadExactly(byteArray, 0, byteArray.Length);
}
ByteCry(byteArray);
byteArray = Decompress(byteArray);
{
var data = new DataItem(NameSpace.None, byteArray);
if (data.ReadInt() != hearder_version)
var data = new DiyReader(byteArray);
if (data.ReadInt() != HeaderVersion)
{
data.ReSetOffset();
OldDataUpdate(data);
return;
}
NameSpace _id;
int _lenght;
while (!data.IsEnd())
{
_id = (NameSpace)data.ReadInt();
_lenght = data.ReadInt();
InitHandle(_id, new DataItem(_id, data.GetBytes(_lenght)));
}
GroupsData.Init(data);
AccountData.Init(data);
}
return;
@ -69,7 +77,7 @@ namespace Zerolauncher.Manager
InitDefaultData();
}
static void OldDataUpdate(DataItem _item)
static void OldDataUpdate(DiyReader _item)
{
InitDefaultData();
}
@ -83,21 +91,19 @@ namespace Zerolauncher.Manager
public static void Save()
{
byte[] buffer;
{
DataItem buffers = new(NameSpace.None, []);
buffers.WriteInt(hearder_version);
foreach (DataItem item in GetAllData())
{
buffers.Write(BitConverter.GetBytes((uint)item.id));
buffers.Write(BitConverter.GetBytes(item.value.Length));
buffers.Write(item.value);
}
buffer = CompressBytes(buffers.value);
ByteCry(buffer);
}
using (FileStream file = new(path, FileMode.OpenOrCreate, FileAccess.ReadWrite))
var data = new DiyWriteSteamer();
data.WriteInt(HeaderVersion);
GroupsData.Out(data);
AccountData.Out(data);
var buffer = CompressBytes(data.GetBytes());
ByteCry(buffer);
using (FileStream file = new(Path, FileMode.OpenOrCreate, FileAccess.ReadWrite))
{
file.Seek(0, SeekOrigin.Begin);
file.Write(buffer);
}
}
@ -107,7 +113,7 @@ namespace Zerolauncher.Manager
{
for (int i = 0; i < data.Length; i++)
{
data[i] = (byte)(data[i] ^ key[i % key.Length]);
data[i] = (byte)(data[i] ^ Key[i % Key.Length]);
}
}
@ -117,12 +123,10 @@ namespace Zerolauncher.Manager
//3.将需要压缩的字节写到被压缩的文件流
static byte[] CompressBytes(byte[] bytes)
{
using (MemoryStream compressStream = new MemoryStream())
{
using (var zipStream = new GZipStream(compressStream, CompressionMode.Compress))
zipStream.Write(bytes, 0, bytes.Length);
return compressStream.ToArray();
}
using var compressStream = new MemoryStream();
using (var zipStream = new GZipStream(compressStream, CompressionMode.Compress))
zipStream.Write(bytes, 0, bytes.Length);
return compressStream.ToArray();
}
//解压缩字节
@ -147,95 +151,37 @@ namespace Zerolauncher.Manager
}
}
class DataItem
{
public NameSpace id;
int offset = 0;
public byte[] value;
public DataItem(NameSpace id, byte[] value)
{
this.id = id;
this.value = value;
}
public bool IsEnd() { return offset >= value.Length - 1; }
public void ReSetOffset()
{
offset = 0;
}
public byte[] GetBytes(int lenght)
{
offset += lenght;
return value.Skip(offset - lenght).Take(lenght).ToArray();
}
public int ReadInt()
{
offset += 4;
return BitConverter.ToInt32(value, offset - 4);
}
public String ReadStr()
{
int lenght = ReadInt();
offset += lenght;
return System.Text.Encoding.UTF8.GetString(value, offset - lenght, lenght);
}
public void Write(byte[] bytes)
{
var arr = new byte[bytes.Length + value.Length];
Array.Copy(value, arr, value.Length);
Array.Copy(bytes, 0, arr, value.Length, bytes.Length);
value = arr;
}
public void WriteInt(int value)
{
Write(BitConverter.GetBytes(value));
}
public void WriteString(string value)
{
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(value);
WriteInt(bytes.Length);
Write(bytes);
}
}
public class AccountNew
{
public int groupId, providerId, serverId;
public int GroupId, ProviderId, ServerId;
public string userName, userPWD, nickName;
}
internal static class AccountData
{
public static int TeamIndex;
public static int TeamIndex = 0;
public static readonly Dictionary<int, List<AccountNew>> Data = [];
public static readonly Dictionary<string, AccountNew> Dict = [];
public static void Init(DataItem dataItem)
public static void Init(DiyReader data)
{
dataItem.ReSetOffset();
TeamIndex = dataItem.ReadInt();
var accountCount = dataItem.ReadInt();
TeamIndex = data.ReadInt();
var accountCount = data.ReadInt();
for (var i = 0; i < accountCount; i++)
{
AddAccount(new AccountNew()
{
groupId = dataItem.ReadInt(),
providerId = dataItem.ReadInt(),
serverId = dataItem.ReadInt(),
userName = dataItem.ReadStr(),
userPWD = dataItem.ReadStr(),
nickName = dataItem.ReadStr()
GroupId = data.ReadInt(),
ProviderId = data.ReadInt(),
ServerId = data.ReadInt(),
userName = data.ReadStr(),
userPWD = data.ReadStr(),
nickName = data.ReadStr()
});
}
}
@ -244,9 +190,9 @@ namespace Zerolauncher.Manager
{
AddAccount(new AccountNew()
{
groupId = 0,
providerId = 0,
serverId = 1,
GroupId = 0,
ProviderId = 0,
ServerId = 1,
userName = "test",
userPWD = "test",
nickName = "右键修改账号"
@ -258,7 +204,8 @@ namespace Zerolauncher.Manager
var count = 0;
while (Dict.ContainsKey(item.nickName))
item.nickName += count++.ToString();
if (CheckGroup(item.groupId)) Data[item.groupId].Add(item);
if (CheckGroup(item.GroupId))
Data[item.GroupId].Add(item);
}
public static bool CheckGroup(int groupId)
@ -278,28 +225,30 @@ namespace Zerolauncher.Manager
Data.Remove(TeamIndex);
}
public static DataItem Out()
public static void Out(DiyWriteSteamer data)
{
var res = new DataItem(NameSpace.Accounts, []);
res.WriteInt(TeamIndex);
res.WriteInt(Data.Count);
foreach (var item in Data.Values.SelectMany(items => items))
data.WriteInt(TeamIndex);
var arr = new List<AccountNew>();
foreach (var item in Data.Values)
arr.AddRange(item);
data.WriteInt(arr.Count);
foreach (var item in arr)
{
res.WriteInt(item.groupId);
res.WriteInt(item.providerId);
res.WriteInt(item.serverId);
res.WriteString(item.userName);
res.WriteString(item.userPWD);
res.WriteString(item.nickName);
data.WriteInt(item.GroupId);
data.WriteInt(item.ProviderId);
data.WriteInt(item.ServerId);
data.WriteString(item.userName);
data.WriteString(item.userPWD);
data.WriteString(item.nickName);
}
return res;
}
}
internal static class GroupsData
{
public static readonly Dictionary<int, string> Data = [];
public static void Init(DataItem dataItem)
public static void Init(DiyReader dataItem)
{
var count = dataItem.ReadInt();
for (var i = 0; i < count; i++)
@ -313,16 +262,14 @@ namespace Zerolauncher.Manager
Data.Add(0, "队伍1");
}
public static DataItem Out()
public static void Out(DiyWriteSteamer data)
{
var res = new DataItem(NameSpace.Groups, []);
res.WriteInt(Data.Count);
data.WriteInt(Data.Count);
foreach (var item in Data)
{
res.WriteInt(item.Key);
res.WriteString(item.Value);
data.WriteInt(item.Key);
data.WriteString(item.Value);
}
return res;
}
}

View File

@ -14,7 +14,7 @@ namespace Zerolauncher.Manager
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
private static string AccToKey(AccountNew account)
{
return string.Format("{0}{1}{2}", account.providerId, account.serverId, account.userName);
return string.Format("{0}{1}{2}", account.ProviderId, account.ServerId, account.userName);
}
public static bool CreateGame(AccountNew account)
@ -181,7 +181,7 @@ namespace Zerolauncher.Manager
UpDateManager.DoUpdate1();
return;
}
Send($"{StaticHandleS.ShowWindow} {ServicesStaticInfo.ServicesName[account.providerId]}-{account.nickName}");
Send($"{StaticHandleS.ShowWindow} {ServicesStaticInfo.ServicesName[account.ProviderId]}-{account.nickName}");
break;
case StaticHandleC.StartDone:
if (gameMode == StaticHandleA.UpdateMode)

View File

@ -70,15 +70,15 @@ namespace Zerolauncher.Manager
client.DefaultRequestHeaders.UserAgent.ParseAdd("Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36 Edg/124.0.0.0");
string? need_web = null;
client.Timeout = TimeSpan.FromSeconds(3);
game.Send($"{StaticHandleS.HintText} 尝试登玩家{game.account.nickName}到{ServicesStaticInfo.ServicesName[game.account.providerId]}的{ServicesStaticInfo.ServerNames[game.account.serverId]}服");
switch (game.account.providerId)
game.Send($"{StaticHandleS.HintText} 尝试登玩家{game.account.nickName}到{ServicesStaticInfo.ServicesName[game.account.ProviderId]}的{ServicesStaticInfo.ServerNames[game.account.ServerId]}服");
switch (game.account.ProviderId)
{
case 0:
case 1:
need_web = "https://www.917play.com.tw/ddt_webserver";
break;
default:
game.Send($"{StaticHandleS.HintText} 错误。未适配的运营商:{game.account.serverId}");
game.Send($"{StaticHandleS.HintText} 错误。未适配的运营商:{game.account.ServerId}");
break;
}
client.Dispose();
@ -88,7 +88,7 @@ namespace Zerolauncher.Manager
// await Task.Delay(1000);
// if (!game.Send($"{StaticHandleS.HintText} 自动登录失败,将在{i}后启用网页登录,关闭窗口取消")) { return; }
//}
game.Send($"{StaticHandleS.UseBrowser} {need_web} {game.account.providerId + 4} {ServicesStaticInfo.ServerIds[game.account.serverId]} {game.account.userName} {game.account.userPWD}");
game.Send($"{StaticHandleS.UseBrowser} {need_web} {game.account.ProviderId + 4} {ServicesStaticInfo.ServerIds[game.account.ServerId]} {game.account.userName} {game.account.userPWD}");
}
public static async Task DoVerify(SingleGame game, string vid, string cookie)

View File

@ -72,17 +72,17 @@ namespace Zerolauncher.Manager
MessageBoxResult result = MessageBox.Show($"大厅组件需要更新\n是否更新?喵", "提示", MessageBoxButton.OKCancel, MessageBoxImage.Warning);
if (result == MessageBoxResult.OK)
{
try
{
updateProcess = new SingleGame(null, StaticHandleA.UpdateMode);
Process.Start(new ProcessStartInfo(UpDateData.lanzou + UpDateData.user_packet_url) { UseShellExecute = true });
return;
}
catch (Exception _ex)
{
MessageBox.Show("执行自动更新失败!,\n请手动访问链接重新下载大厅文件或联系管理员喵。", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
Process.Start(new ProcessStartInfo(UpDateData.lanzou + UpDateData.user_packet_url) { UseShellExecute = true });
// try
// {
// updateProcess = new SingleGame(null, StaticHandleA.UpdateMode);
// return;
// }
// catch (Exception _ex)
// {
// MessageBox.Show("执行自动更新失败!,\n请手动访问链接重新下载大厅文件或联系管理员喵。", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
//}
}
}
public static void DoUpdate1()

View File

@ -29,8 +29,8 @@ namespace Zerolauncher.dialog
{
int index = (int)EditMemberDialog.member;
var acc = AccountManager.AccountsList[index];
cb_pid.SelectedIndex = acc.providerId;
cb_sid.SelectedIndex = acc.serverId;
cb_pid.SelectedIndex = acc.ProviderId;
cb_sid.SelectedIndex = acc.ServerId;
edit_acc.Text = acc.userName;
edit_pwd.Password = acc.userPWD;
edit_nick.Text = acc.nickName;
@ -64,15 +64,15 @@ namespace Zerolauncher.dialog
}
if (EditMemberDialog.member == null)
{
AccountManager.AddAccount(new AccountNew { providerId = cb_pid.SelectedIndex, serverId = cb_sid.SelectedIndex, userName = edit_acc.Text, userPWD = edit_pwd.Password, nickName = edit_nick.Text });
AccountManager.AddAccount(new AccountNew { ProviderId = cb_pid.SelectedIndex, ServerId = cb_sid.SelectedIndex, userName = edit_acc.Text, userPWD = edit_pwd.Password, nickName = edit_nick.Text });
EditMemberDialog.Close();
return;
}
int index = (int)EditMemberDialog.member;
var acc = AccountManager.AccountsList[index];
acc.providerId = cb_pid.SelectedIndex;
acc.serverId = cb_sid.SelectedIndex;
acc.ProviderId = cb_pid.SelectedIndex;
acc.ServerId = cb_sid.SelectedIndex;
acc.userName = edit_acc.Text;
acc.userPWD = edit_pwd.Password;
acc.nickName = edit_nick.Text;

View File

@ -39,24 +39,24 @@ namespace Zerolauncher.dialog
return;
}
var acc = new AccountNew { };
if (!int.TryParse(accTexts[0], out acc.providerId))
if (!int.TryParse(accTexts[0], out acc.ProviderId))
{
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{lines[i]}]无法转换成服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
if(0 < acc.providerId || acc.providerId > ServicesStaticInfo.ServicesName.Length)
if(0 < acc.ProviderId || acc.ProviderId > ServicesStaticInfo.ServicesName.Length)
{
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{acc.providerId}]不是有效的服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{acc.ProviderId}]不是有效的服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
if (!int.TryParse(accTexts[1], out acc.serverId))
if (!int.TryParse(accTexts[1], out acc.ServerId))
{
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{lines[i]}]无法转换成服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
if (0 < acc.providerId || acc.providerId > ServicesStaticInfo.ServerIds.Length)
if (0 < acc.ProviderId || acc.ProviderId > ServicesStaticInfo.ServerIds.Length)
{
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{acc.providerId}]不是有效的服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
MessageBox.Show($"输入的服务器代号错误喵!在{i}行\n错误[{acc.ProviderId}]不是有效的服务器代号", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
acc.userName = accTexts[2];