using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace Zerolauncher.dialog { /// /// BaseDialog.xaml 的交互逻辑 /// public partial class BaseDialog : Window { //Storyboard storyboard; public BaseDialog(UserControl control) { InitializeComponent(); //storyboard = FindResource("BlinkAnimation") as Storyboard; mControl.Children.Add(control); } //protected override void OnDeactivated(EventArgs e) //{ // base.OnDeactivated(e); // // 当窗口失去焦点时,开始播放闪烁动画 // storyboard.Begin(this); //} private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { // 实现窗口的拖动 DragMove(); } private void AirButton_Click(object sender, RoutedEventArgs e) { Close(); } } }