ZeroLauncher/dialog/BaseDialog.xaml.cs
2024-03-07 21:04:59 +08:00

41 lines
1019 B
C#

using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace Zerolauncher.dialog
{
/// <summary>
/// BaseDialog.xaml 的交互逻辑
/// </summary>
public partial class BaseDialog : Window
{
//Storyboard storyboard;
public BaseDialog(UserControl control)
{
InitializeComponent();
//storyboard = FindResource("BlinkAnimation") as Storyboard;
mControl.Children.Add(control);
}
//protected override void OnDeactivated(EventArgs e)
//{
// base.OnDeactivated(e);
// // 当窗口失去焦点时,开始播放闪烁动画
// storyboard.Begin(this);
//}
private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// 实现窗口的拖动
DragMove();
}
private void AirButton_Click(object sender, RoutedEventArgs e)
{
Close();
}
}
}